http://www.atgp.com

To: Whom it may concern (probably you!)

From: Stephen Clarke-Willson

Date: Monday, January 06, 1997

Re: CyberDome Notes

Overview of the game:

Laser and missile quantity is unlimited (displays as 999)

Total shield is limited to 999%

If player ship is at 99% or less, player ship is set to 100%;

If player ship is at 100% - 199%, player ship is set to 200%.

Enemy ships also do not avoid player ship so it is easier to accidentally run into enemy ships. Lasts 20 seconds.

Invulnerable overrides cloaking if both are picked up. Lasts 20 seconds.


Controls:

CTRL and SHIFT ignore the "typematic" rate imposed by the keyboard BIOS, and therefore are more responsive for shooting.

For buttons 3 and 4, and '*' key, weapons with zero ammo are skipped.

Configuration Editor:

Note: pressing 'Skip' on the first calibration screen will also reuse the existing settings for the joystick.

Note: if the joystick doesn't have a sufficient range of motion, the joystick calibration screens will reject the calibration. The player can choose "recalibrate" to try again or 'skip' to ignore the joystick altogether. Usually, the joystick will fail to have a sufficient range of motion because the player simply failed to move the joystick correctly, and recalibrating will fix the problem.

Trouble Shooting

Game notes:

Changes for version 1.1:

3D Driver Tips:

Game Tips:

For more information, visit the Above the Garage Productions World Wide Web page at http://www.atgp.com.